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Fucking cool refer of masks for insiders

I found a fucking cool refer of masks for insiders. As you don't know yet, all insiders in Organic are required to wear masks. And only those who find an occupation or a service for hire that frees them from mandatory participation in regular Hunting for each other get the opportunity to remove the mask and can even afford certain liberties in clothing. But why Enix doesn 't wear a mask right from the moment he appears in the City ... It's not clear yet.

The variability of the plot and the development schedule. One morning when I almost shit up.

I was planning to finish Scene 7 tonight. But woke up horrified at the thought that I had no idea about the method of implementing variability in the demo version. The main character is faced with a choice and he needs to make it. Just choose one of two possible answers. It seemed to me all the time that it was all very simple. But how can this technically be done? And this solution will be used in 4 or 5 more scenes. In short, Scene 7 won't be finished today. Today we are coding and testing. Fortunately, the location has already been redone, taking into account its last discussion, and an animation of an elevator has been made into which some invisible monster is breaking. In order not to get out of the schedule again, right after this scene, I will do scene 12, in the same location, there is no need to choose in it and in general it is the final scene of the demo version. This way I will even win 1 day for a legitimate rest.

I am weapons dealer!

  Now I am not only relise the "Morganica" project, but also directly participating in it as Mad's huckster, who sells weapons to insiders for a share of the results of their hunting for their own kind during the daily "Hunt", when all the inhabitants of Stomad collect body fragments of each other for feeding Corpse Eaters.

MORGANIKA - INTERACTIVE VISUAL ADVENTURE

 FROM THE VIRTUAL WORLD TO THE ADVENTURE AND BACK In March 2021, a group of partners and I started developing a gaming product that was to become the basis of the future Virtual World, which I hoped to sell to Zuckerberg someday. I have chosen an action genre with horror elements for the Oculus Quest 2 mobile platform. At that time, this helmet was breaking all sales records, the audience of VR products consumers, as well as the number of products themselves, began to grow by leaps and bounds with its appearance, Half-Life: Alyx was released, Facebook was tested in closed access Horizon Worlds, not so long ago “The First Player will get ready” was held in cinemas. The analysis of the VR market and related technological industries pointed to the correctness of the decision. The mood was upbeat and joyful. I decided not to start right away with an open virtual world. Instead, I wrote a story that formed the basis of a short screen series consisting of 12 issues. At the same time, i...

The website is started !!!

The website of our project has been launched today - http://www.morganica.world Tomorrow morning will begin with writing an article about what an "Interactive Visual Adventure" is. This will help to understand what we are doing and why.    

SUMMER THUNDERSTORMS & SHIT BRICKS

  July was very difficult. First of all, it's time to get down to animation. It's totally fucked up for me. And I thought that's what I would have the most problems with. Actualy it is true. I'm still fucking over two scenes, trying to make high-quality animation with the help of video, online service Plask and other shit, which I will soon try to tell in detail and professionally. But the biggest amount of shit fell from a completely unexpected side. First, my Oculus Quest 2 burned down. Ok. My friend helped me and gave me his nephew's helmet to work with. But then I fucked up the phone. Bought a new one and it burned down a week later. Bought another one and after the second week ih this brick the wi-fi chip burned out and the modem started to overheat. Now only fucken Tick Tok works normally in it. I don't understand how this is possible.  But the most fun thing happened two days ago. We have very strong thunderstorms right now and one of two my monitors was ...

WHY I WON'T TO PLAY GAMES

  Hello!  I decided to start the blog of our project with this question. While developing a game, I'm trying to create a product that will be interesting to me and people like me. For some reason, it seems to me that there are quite a lot of such people.  I'm adult man who has a lot of worries and problems, I'm tired of the same movies and TV shows, I haven't time to look for something new but I trying to relax at the computer and throwing the game almost at the very beginning every time.  Why? WHAT AM I MISSING IN GAMES To solve game problems in the absence of desire (time) to solve them Sometimes I need communicate with the real world without interrupting the gameplay I like game sessions that do not require a long time to complete I want to save the gameplay and to finish the game at any time I don't fill tangible benefits from the gameplay (in addition to rest and “switching") If anyone knows Games whose gameplay meets the listed requirements, I would be ve...