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Showing posts from July 24, 2022

SUMMER THUNDERSTORMS & SHIT BRICKS

  July was very difficult. First of all, it's time to get down to animation. It's totally fucked up for me. And I thought that's what I would have the most problems with. Actualy it is true. I'm still fucking over two scenes, trying to make high-quality animation with the help of video, online service Plask and other shit, which I will soon try to tell in detail and professionally. But the biggest amount of shit fell from a completely unexpected side. First, my Oculus Quest 2 burned down. Ok. My friend helped me and gave me his nephew's helmet to work with. But then I fucked up the phone. Bought a new one and it burned down a week later. Bought another one and after the second week ih this brick the wi-fi chip burned out and the modem started to overheat. Now only fucken Tick Tok works normally in it. I don't understand how this is possible.  But the most fun thing happened two days ago. We have very strong thunderstorms right now and one of two my monitors was

WHY I WON'T TO PLAY GAMES

  Hello!  I decided to start the blog of our project with this question. While developing a game, I'm trying to create a product that will be interesting to me and people like me. For some reason, it seems to me that there are quite a lot of such people.  I'm adult man who has a lot of worries and problems, I'm tired of the same movies and TV shows, I haven't time to look for something new but I trying to relax at the computer and throwing the game almost at the very beginning every time.  Why? WHAT AM I MISSING IN GAMES To solve game problems in the absence of desire (time) to solve them Sometimes I need communicate with the real world without interrupting the gameplay I like game sessions that do not require a long time to complete I want to save the gameplay and to finish the game at any time I don't fill tangible benefits from the gameplay (in addition to rest and “switching") If anyone knows Games whose gameplay meets the listed requirements, I would be ve

FOR THE BEGINNING...

Day by day me and my friends working on an interactive video adventure. This Game is the first step to our dream - the Big Open Virtual World as name "MORGANICA". We want to find new friends, assistants and... of course, future players of my Game.   Also we are looking for a Publisher for our game. We hope that the information from this blog will allow you to see the potential of our Project. I'm MDSW/15 - dame designer, 3D artist, screenwriter, animation artist and programmer just a little 8). In this blog I will write about some big and small things from our Project.  My job, is my life. Welcome!